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The interactive wall, explained

An interactive wall turns any flat surface into a large playable display. A projector casts the game onto the wall, a sensor reads what happens on that surface, and the software reacts in real time. Up to twenty touch points are recognised at once, so a whole group can play together rather than taking turns on a tablet.

Principle

Projection, detection, reaction

1. Projection

An ultra short throw projector displays the activity on the wall. Because it sits close to the surface, players cast almost no shadow on the image.

2. Detection

A laser plane reads impacts and touches. It captures no image, no video and no biometric data. The optional K-motion camera adds full body detection for participants who cannot throw or reach.

3. Reaction

Targets, scores, sounds and animations respond instantly. Sessions can be cooperative, competitive, timed or entirely free.
Practical requirements

What you need in the room

  • A clear wall, ideally light coloured and washable.
  • A standard 220 V outlet. No network connection needed.
  • Two to three meters of clear floor in front of the wall for players.
  • 18 kg for the mobile unit, so a single staff member can move and set it up.
Uses

Fourteen environments, one system

  • Nursing homes & senior livingGentle daily movement, fall prevention and social activities for residents of every ability.
  • Hospitals & rehabilitationA motivating support for physical therapy, rehabilitation and recovery programs.
  • Disability services, autism & special educationSensory-friendly activities for autistic, non-verbal or neurodivergent participants.
  • Public health & preventionFall prevention, sedentary lifestyle and health promotion campaigns that people actually enjoy.
  • Sport & health centersAdapted physical activity sessions with visible, measurable engagement.
  • Schools & K-12 educationLearning through movement, from preschool motor skills to classroom quizzes.
  • Training & active learningActive, memorable training sessions for vocational schools and corporate learning.
  • Community & youth centersAn activity that brings very different age groups into the same room.
  • Local government & public facilitiesOne system shared between schools, sports halls, senior centers and community events.
  • Hotels & resortsA premium indoor activity for families, rainy days and guest entertainment.
  • Campgrounds & holiday villagesA robust attraction that runs all season long, with no attendant required.
  • Leisure & entertainment venuesHigh-energy competitive games with instant scoring and replay value.
  • Team building & corporate eventsCooperative and competitive challenges that need no athletic background.
  • Brands & experiential marketingA branded interactive experience for roadshows, trade shows and activations.

Pricing

The Kmoove interactive wall starts from €5,990 excl. VAT. Final pricing depends on your configuration and is always confirmed in a written quote. See the pricing page.

Frequently asked questions

Pricing, setup, detection, data privacy: every answer lives on our FAQ page.

Planning an interactive wall project?

Share your room, your audience and your budget window. We will tell you honestly whether Kmoove is the right fit.